AI Insights · Timothy · January 2023
Top 5 Ultracasual Games on Android in Italy: Q4 2022 Performance
In Q4 2022, the top 5 ultracasual games on Android in Italy showed varied performance metrics. Here’s a closer look at their weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top five ultracasual games on Android in Italy exhibited interesting trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular games.
Pixel Demolish from Rollic Games saw its weekly revenue fluctuate, peaking at around $76 in mid-October before dropping to about $5 by the end of December. Weekly downloads showed a downward trend, starting at approximately 16.8K at the end of September and declining to around 1.3K in the last week of December. Active users also decreased from about 25.3K to 14.4K over the quarter.
Automatoys from Idle Friday had a varied revenue trend, reaching a peak of $51 at the end of October and ending the quarter at approximately $15. The game experienced a spike in downloads, peaking at around 3.7K in late October but settling around 259 by the end of December.
Diamond Painting ASMR Coloring by CrazyLabs LTD showed a significant increase in both downloads and active users towards the end of the quarter. Weekly downloads climbed from around 2.3K at the end of September to approximately 6.4K in the last week of December. Active users followed suit, rising from about 4.2K to 11.3K during the same period. The revenue also peaked at $60 in the final week of December.
Antistress - relaxation toys from JindoBlu had a steady rise in downloads and active users. Weekly downloads increased from about 8.2K to roughly 14.9K, while active users grew from around 89.9K to approximately 104.8K over the quarter. Revenue peaked at $31 in the last week of December.
Draw it by Kwalee Ltd saw a notable increase in downloads and active users towards the end of the quarter. Weekly downloads surged from approximately 1.1K to around 12.2K, and active users increased from about 4K to 22K. The highest weekly revenue was around $28 in the final week of December.
These trends highlight the dynamic nature of the ultracasual gaming market in Italy. For more detailed insights and data, visit Sensor Tower.